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Caleb Gilbert
Приєднався 27 гру 2020
Hi there!
My name is Caleb, and I like making video games!
My name is Caleb, and I like making video games!
One Month of Game Development | Dream Game Devlog 1
I am making my Dream Game about this mage / Jawa guy travelling across barren wastelands guarded by bad robots and with nothing but his trusty instrument.
This is Devlog 1 (not the first one, that was Devlog 0, confusing yes I know, I'm sorry) of many more to come :D
If you enjoyed the video please consider subscribing and checking out some of my other games :)
Oh and join the discord server: discord.gg/Jr6KuUXuy2
My games: jetpack03.itch.io/
Go check out Vinark:
Channel: @VinarkDev
Better Rule Tiles: vinarkgames.itch.io/better-rule-tiles
Video mentioned: ua-cam.com/video/FwOxLkJTXag/v-deo.html
Go check out The Ramblecast:
open.spotify.com/show/7zpJucmpfPuQOJOive0cvO
My Interview: open.spotify.com/episode/29iYulMm173MO0HQXoG0iC
Games seen in this video:
Hollow Knight: store.steampowered.com/app/367520/Hollow_Knight/
Scourgebringer: store.steampowered.com/app/1037020/ScourgeBringer/
Nuclear Throne: store.steampowered.com/app/242680/Nuclear_Throne/
Mini Motorways: store.steampowered.com/app/1127500/Mini_Motorways/
Celeste: store.steampowered.com/app/504230/Celeste/
Go watch Dune 2, it's very good:
www.warnerbros.co.uk/movies/dune-part-two
Music used:
Barebones by @lowresbones
Pizza Biome by @lowresbones
No plan just blocks by @lowresbones
Bossa Sonsa by @QuincasMoreira
Pure Vessel from the Hollow Knight OST by Christopher Larkin
Hornet from the Hollow Knight OST by Christopher Larkin
White Palace from the Hollow Knight OST by Christopher Larkin
This is Devlog 1 (not the first one, that was Devlog 0, confusing yes I know, I'm sorry) of many more to come :D
If you enjoyed the video please consider subscribing and checking out some of my other games :)
Oh and join the discord server: discord.gg/Jr6KuUXuy2
My games: jetpack03.itch.io/
Go check out Vinark:
Channel: @VinarkDev
Better Rule Tiles: vinarkgames.itch.io/better-rule-tiles
Video mentioned: ua-cam.com/video/FwOxLkJTXag/v-deo.html
Go check out The Ramblecast:
open.spotify.com/show/7zpJucmpfPuQOJOive0cvO
My Interview: open.spotify.com/episode/29iYulMm173MO0HQXoG0iC
Games seen in this video:
Hollow Knight: store.steampowered.com/app/367520/Hollow_Knight/
Scourgebringer: store.steampowered.com/app/1037020/ScourgeBringer/
Nuclear Throne: store.steampowered.com/app/242680/Nuclear_Throne/
Mini Motorways: store.steampowered.com/app/1127500/Mini_Motorways/
Celeste: store.steampowered.com/app/504230/Celeste/
Go watch Dune 2, it's very good:
www.warnerbros.co.uk/movies/dune-part-two
Music used:
Barebones by @lowresbones
Pizza Biome by @lowresbones
No plan just blocks by @lowresbones
Bossa Sonsa by @QuincasMoreira
Pure Vessel from the Hollow Knight OST by Christopher Larkin
Hornet from the Hollow Knight OST by Christopher Larkin
White Palace from the Hollow Knight OST by Christopher Larkin
Переглядів: 67 724
Відео
Making My Dream Game At 17 Years Old | Devlog 0
Переглядів 153 тис.4 місяці тому
I am making my Dream Game about this mage / Jawa guy travelling across barren wastelands guarded by bad robots and with nothing but his trusty instrument. This is Devlog 0 of many more to come :D If you enjoyed the video please consider subscribing and checking out some of my other games :) Join the Discord server: discord.gg/Jr6KuUXuy2 My games: jetpack03.itch.io/ Credits Nuclear Throne Proced...
I Made a Game for Team Seas... Because Why Not!
Переглядів 11 тис.2 роки тому
#TeamSeas Join Team Seas at TeamSeas.org $1 is one less pound of trash in the Ocean. We need to remove 30,000,000 lbs by the end of the year!! Try and beat my high score here: jetpack03.itch.io/trash-diver Subscribe? Like? Play my games? jetpack03.itch.io/ Join the discord server? discord.gg/aCjkpxz2rA Thanks for watching? Have a great day? TrackList (Music used for this video): Mitigated Suffe...
Making a Game... But I Only Have 2 Days!
Переглядів 3,4 тис.2 роки тому
I made a fish game in 48 HOURS for the GMTK Game Jam 2021, but almost failed! Blooper at end of video! Play the game here: jetpack03.itch.io/koi-fish-together Please consider subscribing, liking, and sharing. It means alot! Join the discord server here: discord.gg/aCjkpxz2rA Watch some of my other videos: ua-cam.com/video/AILJt8o-3dI/v-deo.html ua-cam.com/video/rdgZFsu3qEM/v-deo.html ua-cam.com...
I Remade Crossy Road... But In Pixel Art!
Переглядів 8 тис.3 роки тому
Making Crossy Road, but it’s in pixel art. But at the same time, learning how to use Unity. Brackeys Tutorial I followed: ua-cam.com/video/wZt6qDDx-2o/v-deo.html TrackList (Music used for this video): Music by: MDK Song Title: X Buster MDKOfficial ua-cam.com/users/MDKOfficialYT Buy the song here: www.mdkofficial.bandcamp.com/ Free Download: www.morgandavidking.com/free-downloads Mu...
5 tips to MASTER your pixel art in 5 MINUTES
Переглядів 126 тис.3 роки тому
A 5 tip tutorial on how to improve your pixel art, in 5 minutes. (4.5) This tutorial includes finding inspiration, references, block out (silhouette), color theory, and to keep on learning. And also a bonus tip on how to hue shift. Other tutorials to watch on pixel art: ua-cam.com/video/cdoWiJANr_U/v-deo.html ua-cam.com/video/p1t0keLufMw/v-deo.html ua-cam.com/video/cWKhytYUGTg/v-deo.html ua-cam...
I'm Making a Mushroom Platformer
Переглядів 7 тис.3 роки тому
I am making a platformer mushroom game called: MushMush TrackList (Music used for this video): Music by: MDK Song Title: Jelly Castle MDKOfficial ua-cam.com/users/MDKOfficialYT Buy the song here: www.mdkofficial.bandcamp.com/ Free Download: www.morgandavidking.com/free-downloads Local Forecast - Elevator Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attributio...
Is It Possible to Make a Game In 24 Hours?!
Переглядів 7 тис.3 роки тому
I joined the Great Spring Game jam and decided to do it in 24 hours… I failed, but I decided to make it an ongoing project with more devlogs coming soon! Goodgis: ua-cam.com/channels/dXUwmzmhitTRqtPLazyetg.html Firith studio: ua-cam.com/channels/u-r1k3-9rOr2RAYLBhzqvA.html Great Spring Game Jam submissions: itch.io/jam/great-spring-game-jam-2021/entries TrackList (Music used for this video): Mu...
Making a Game... But I Only Have 3 Days!
Переглядів 3,2 тис.3 роки тому
Play the game here: mr-budders.itch.io/just-wash Also make sure to check out MrBudders: ua-cam.com/channels/tg3rj2DpcreyLDDxFmn5Tg.html HE MADE A MINECRAFT PICKAXE CONTROLLER!!!!: ua-cam.com/video/VyoUtTuVCx8/v-deo.html I made a car “wash” game in 3 days with my friend MrBudders for the Wowie jam 3.0 hosted by Jonas Tyroller. It was such a fun experience to work on this game and I feel privileg...
Making My First Game... But I Only Have 2 Weeks!
Переглядів 4,7 тис.3 роки тому
My game: jetpack03.itch.io/jam-splat I made my first video game in just 2 weeks in Construct 3. THIS WAS A CHALLENGE!!! Timestamps: Learning how to code: (0:06) Game ideas: (0:20) Setting up game: (0:32) Aseprite: (0:40) Sprites in-game: (1:05) Enemies: (1:21) Map: (1:38) Finishing touches: (1:49) Video end: (1:58) Itch.io: jetpack03.itch.io/ Pixilart: www.pixilart.com/jetpack-chicken Here are ...
This video is so good. I found it out because it seem to have linked to one of my shorts, and boy Am I happy about that. Best of luck in the development and on the videos.
Thanks, I'm glad you like it! Do you mind sending a link to the short? I'd be interested to know
Your game looks a lot like Challacade's game (another dev on UA-cam). Or at least the player character.
Yeah I've had a few people say that, I think I'm going to change it around a little bit as it's a little generic.
@@calebgilbertyt good call
Your voice sounds so comforting idk why
The editing in this reminds me of the stuff my teacher used to show the class for the game development unit. Love this
I'm sure this has been asked already, but what are the features and mechanics of your dream game that you feel are missing from the games that inspired it? I'm old as heck but trying to get perspective from other indies while my own dev work is underway.
I'm not too sure yet to be honest, it has a few mix of mechanics which I haven't seen been mixed before, but so far there isn't any brand new mechanic, I would love to make one though, it may require some brain storming 😅
@@calebgilbertyt Valid! Also IMO perfectly valid to simply make a new game out of the right mixture of mechanics that aren't already mixed in your other favourite games. Thanks for the response! ❤️ You're doing amazing work already!
Man this makes me feel old, I'm not used to people younger than me existing and being old enough to form coherent sentences. Imagine being 17 in the year 2024, should've been born a few years earlier nerd!
Ah my bad, let me just rewind my birth date a couple of years.
Hi Caleb I'm an indie game dev as well I really like the idea of this game if I can join you in making it I would be really happy 🙏🙏🙏😊😊😊 ps there could be an addon to the existing rule tiles where the robots have some robo overlord and the natural levels get corrupted by robots
ayyy nuclear throne
You are a young talented man, your work will fulfill millions of player's scapism in few years ahead. Keep on grinding
Are you solo developer
Yup
Love the HK ost
One of the best dev vlogs i have ever watched. Joining this jorney rn ❤❤
I love the idea! I'd like to know where you are getting those reference art works from if that's ok
I was just scrolling on Pinterest 😅
man wow this is an amazin video,by the way do you give away some tilesets to ur suscribers?
Not at the moment, but I am thinking of making an asset pack down the line maybe
Love your dedication!!
Hey dude im 13 and buiding a game with my 2 friends, one lives in UK(very far away) wish you the best!
Very nice! I live in the UK too 😁
woahhh!!! it looks soo good so far! could i ask what software you were using when designing the mockups ?
I used Leonardo, you can find it by searching get Leonardo
looks so awesome! colors fuckin pop dude! ❤❤
SHIIIIT. I am just making the GDD for the same idea. But you beaten me to it. So in a moment of defeat, I am wish listing the shit out of this game. Good luck ma dude
Haha thanks! But don't be discouraged, as the idea will most likely evolve so I'm sure our games will diverge.
I've been feeling demotivated to learn game dev, but seeing someone my age doing it makes me want to start again
That's so great to hear, wishing you the best!
Artists everywhere feel your pain brother! We have all been there.
Wow its you i didn't recognise your channel but when i looked at your old videos i realise that you were jetpack guy
Shh, no one needs to know about that 🤫 😅
Also your old tips of pixel art helped me a lot i am lot better at pixel art than i was before
Hey man, I don't comment on videos usually, but your work is amazing, please don't stop releasing good content like this. And I want to know where do you think is a good way to start in gamedev, I have a bit of a background as an artist but coding for me is so difficult 😅😅
Wow that means a lot thank you! I recommend learning Python before hopping into a game engine. Just practicing making simple projects like fizz buzz. Then I recommend learning the theory behind the programming paradigm, object orientation. It's what C# uses and thus what unity is revolved around. And I mean just the theory, still not in any game engine. Although I would normally recommend jumping into C# and unity, I've been playing around with godot recently, and I think it's the next best step. So once you've learnt the theory of object orientation, I recommend finally jumping into godot and getting a feel for the engine. Then I recommend learning gdscript which is very similar to Python however offers a lot of object orientation features. For this step, I recommend doing the gdscript guide / app by gdquest. And I think you can then be free from there, do what you like, and game jams are always a great way to stretch your wings and potential. Take this advice with a pinch of salt, as this is not a formula, just my best advice at the moment. Wishing you the best!
your work's beautiful <3
Thanks ☺️
The reason it's taking me so long to beat holo knight is because its hard as **** lol Nice work. I've just started my game dev journey, so its really good to see others journey's :) Thanks for sharing
Ik it took me so long to beat the final boss 😭
@@calebgilbertyt I've still not beaten the final boss... Haha
I love how you put hollow knight music in the background
🤌
I thought I couldn't learn how to create games but seeing you starting to create your dream game gave me enough motivation to start learning. I'm so happy to be a part of your journey. Good luck creating :D
That's so incredibly amazing to hear, it's great to know that I'm inspiring people, but making someone be confident in themselves to be able to do something is on another level, wishing you the best!
I am slowly starting to doubt my ability as an artist. I have just been struggling with animation and art because of school, and also just overall procrastinating. I am trying to get back into it, but I can't.
When you're super passionate about something, it's easy to bog yourself down in your imperfect ways, so don't be too hard on yourself. Art is a form of expression, not a talent, so keep on doing it, and be content with yourself, cause discouraging thoughts won't help. Wishing you the best!
@@calebgilbertyt Thank you brother, the little things like this help the most! 🙏
Bro. How are you this good at 17? It took me like 7 years to getting the confidence to show my games 😂
Through lots of help and encouraging comments 😁
4:50 nice Bzzzt reference image, Karel Matejka is a great designer
Hey there I/O I love your devlogs! Yes Bzzzt is too beautiful to be made by one person, I'm so jealous of his talent 😭
Oh and I love your Celeste music beats, they're amazing! I was wondering if you'd maybe be able to share a few tips for producing game music, it's something I'm relatively new to, and I'm super interested in it! If that's possible that would be amazing!
Which program or web page did you use for making that inspirational board?
Leonardo, you can find it by searching get Leonardo
@@calebgilbertyt Thank you so much! Really appreciated.♡
Have you watched Jonas Tyroller's recent video yet? If you don't know who I'm talking about, he's an AMAZING indie dev that gives out REALLY good advice. I highly recommend checking him out if you haven't.
Yeah he's really good, his latest video is great!
Maybe the game could be called, "Fiends and strings". The sad thing is the title doesn't really emphasize the whole thing about the robots.
I need that palette.
Sadly it's not a palette, I was picking colours freely, I might make it a palette though and maybe even post it on lospec. But we'll see
@@calebgilbertyt Yes please!
goodluck with exams 👍 + same, next month is gonna be my end of year exams, and here i am playing phoentopia awakening (for the love of god DON'T play it during exams, it's too good...)
7:37 how i so get this feeling man but yeah at least it got you to that final mockup which honestly looks amazing also i have a thing where i kinda feel like this game might fit with a more lively aesthetic rather than a baren wasteland, this wizard dude just fits so well in such enviorements (also we could make it so that the reason that the world is so vibrant is the magic in the area, places feed off of magic so the parts with more magic/magic of a specific kind are more vibrant, doesn't even need to be realistic (aka green) foliage but perhaps even blue white or purple if you wanna go the funky route, and with that it could help in more coherency while also having more freedom, as you can make both the baren wastelands and vibrant areas together based on which part of the game and how the story is going, and have a reason to why things really are that different that ties it all together)
Yeah definitely, that is so true, I'll play around with it, after all the mock up did have a lot of foliage in it so I'm going in that direction.
dude: gives version of tool karl: can't even pronounce the name tho tbf sometimes getting the recording enviorment again is pretty annoying
these videos are definately an improvement to old ones tho, great work man 👍
"it makes a big difference to have professional looks" cars being so close they are practically riding eachother
😂 true
1:04 "this script is terrible" oh 100% evne dani didn't write jokes like that...
"crossy road is a game about a chicken trying to get squished" my internet lagging at exactly the right time to freezeframe the dead chicken without interrupting you
2:10 usually at moments like this people would use footage refrencing what they are saying the moment you said amature games and brought that one dead cells pic i was like "UUUUMMM... WHAT ?!?!?!" for a moment before realizing you're still showing beatiful games xD
0:18 it's honestly incredibely cool how they managed to store the game in such low space i want to say part of it is because it was partially easier back then, but we can't deny the amount of work and thought that was put into it (the reason i say it might've been partially easier back then is the standard of space, back then 41 killobytes was a lot compared to now, so the standard for how condenced the files would be was a lot higher, right now nobody cares as much so even a file that is just as simple would easily take more space, tho that's more of a guess)
okay... now i get what you said about the voice change in the next video... like brouh here it sounds like a 12 year old but the next one is a 25 year old in 2 years ??? with how sudden it is it might be a change of 3 or 4 days but you just didn't upload in em xD that one dude who said puberty hit like a truck was absolutely correct xD
this video release one day before i turned 17 (most likely a couple of hours even) and i have a certain problem where i compare myself to everyone, but with that it also reminds me that i should probably learn to look more at my strengths too (copious amounts of madness and some VAing potential, altho my throat has had something in it for about a year now, not even puberty but yeah) also 1 game i made where i'm still proud of the basic movement of the character and some levels anyway, this is great progress and i hope to see more of your stuff later, and good luck anyway i'm the wizard and the guitar is mine, i don't care and anybody who battles over it will be hit with the power of jams
a note on the complex enemies part the more complex the less enemies there should be on screen and the slower the game would be a good part of these games is knowing what each enemy does and what to do currently games with more enemies (let's say dead cells on higher boss cells for example) tend to have somewhat simple enemies with 1 or 2 moves, but the challenge comes to how you approach them in the context of other enemies and the level itself yet you see that in the most "complex" show for enemy ai, bosses, there usually is only the boss and it's specific minions in games so keep that in mind, what is the focus of your game, you don't want to scrap that much work after you've already done it do you want a game where you rush many enemies one after the other, or more of a focus on the fight with smaller mobs where each mob has more to look out for